Getting back to it (hopefully)
Happy belated New Year, adventurers!
It's been 4 months, and as suspected in the end of the last devlog, my creative juices ran out for a while.
I recently got back into working on it a bit though, largely through warming myself up again with the big v2.0 update to Dragon Dreams: A Taste of Adventure. If you haven't checked that out yet, it's freely available now!
So, I've done very little to this game over the last 4 months, but I'll include what information there is.
I mostly just wanted to do this devlog to let you know the game isn't dead, and I should be getting back to working on it soon!
NOV-FEB 2024
Current Map: 4 of 9 (81/81 sectors done)
- Added Space Bar function to modifiers menu, to activate a random selection
- Made big change to consumable items (potions) balancing
- Added mana cost indicator to the mana bar, to help you see at a glance your current mana vs equipped spell cost
- Made locks stand out more, to better highlight their needing of a key
- Implemented some more NPC(s) dialogue
Current progress estimate: 40%
Hopefully see you in a couple months or so for another proper devlog, where I should actually be in development of map 5 this time!
Have a good end of winter!
Get Dragon Dreams 1: The Nightmare's Wake
Dragon Dreams 1: The Nightmare's Wake
A retro, 2D Zelda inspired action RPG/adventure game. The first main game in the series!
Status | In development |
Author | Piece of Pie Software |
Genre | Adventure, Action, Puzzle, Role Playing |
Tags | 2D, Action RPG, Exploration, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- New Demo Available NOW!Jul 27, 2024
- Mar-Apr 2024 - Map 5 underwayMay 02, 2024
- Sept-Oct 2023 - Map 4 almost done!Oct 31, 2023
- Aug 2023 - Map 3 Completed!Sep 01, 2023
- July 2023Aug 01, 2023
- June 2023Jun 30, 2023
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